The Stone Speaks
The Tome grows. Each volume is a study of a single people, place, or craft — the traditions that shape a name, and the choices that make one stick. Begin where your need begins.
For the Players at the Table
Volumes on the naming traditions of the great peoples — for the player building a character whose name should mean something the moment it is spoken.
On Naming a Tiefling
Of bloodline and inheritance, of virtue names and the choices made against the dark. The three traditions a Tiefling may walk, and how to know which one fits the bearer.
On Naming a Dwarf
Of stone and sound, of clans forged in the deep places. The hard consonants that carry the weight of a Dwarven name, and the surnames that tell the story of a family.
On Naming a Dragonborn
Of clan and self, of the draconic tongue and the order of names. Why the Dragonborn announce their lineage before they announce themselves — and what it costs to forget.
For the Keepers of the Realms
Volumes for the Dungeon Master — on the smaller folk and lesser places that fill out a campaign world. The taverns players walk into, and the people they almost remember.
On the Naming of Taverns
A field guide to the inns, alehouses, and common rooms where every campaign begins. The classic formula, the variations, and the quick-reference method for naming a tavern in fifteen seconds flat.
On the Naming of NPCs
Three tools for making a non-player character stick in the memory of the table — and a quick guide to the names that suit each rank, from peasant to noble to thief.
Volumes Yet to Come
The Tome is a work in progress. New volumes are added as the Stone permits.
Forthcoming: On Naming an Elf, On Naming a Half-Orc, On Naming a Halfling, On the Naming of Villains, and On the First Principles of a Character's Name.
Or Skip the Reading
The Stone will give you a name in the time it takes to read this sentence.
Consult the Stone ⚔